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An Interview
with Kaiju Maker, Bill Gudmundson
Bilal El Amin tracked down the
amazing Bill Gudmundson and got these insights into arguably America's
best kaiju sculptor.
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When CreatureScape’s
editor was soliciting ideas for the Kaiju issue, I knew it would be a
great opportunity to do an interview with Kaiju modeler and sculptor, Bill
Gudmundson. Bill lives in Chicago and works professionally as a graphics
designer and sculptor. He is also a partner in a garage kit company called
Resin Chief Team Ukeke, which produces amazing and affordable Kaiju kits.
If you’ve ever talked with Bill or attended one of his seminars at G-Fest,
you can tell immediately how much of a fan of the genre he is. I’ve been a
big fan of Bill’s every since I ran across pictures of his dioramas and
sculpts on the web years ago. So it’s with great appreciation that I
present this interview:
Bilal: Bill, thanks for agreeing to take time
out of your busy schedule to do this interview.
Bill: No problem.
Bilal: What are
your top three favorite kaiju films?
Bill: GODZILLA VS
THE THING
GODZILLA (1954)
GAMERA 3
Bilal: Who is your favorite
kaiju hero character? Godzilla, Gamera, Ultraman, etc?
Bill: I’d have
to say the 90’s Gamera . . . only because I like to think of Godzilla as a
villain.
Bilal: Who’s your favorite
kaiju villain character? King Ghidorah, Gyaos, Godzilla, etc?
Bill: Well, I
guess it would have to be Godzilla, although King Ghidorah is a close
second.
Bilal: What’s
your favorite Godzilla suit?
Bill: 1964, from GODZILLA VS THE THING
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Bilal: How did
you get interested in kaiju modeling?
Bill: I’ve always been interested in modeling, since I was a kid
building up the Aurora monster models. When I was a teenager, I was making
stop-motion animation puppets of Japanese monsters. So my current output
is an outgrowth of my past.
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Bilal: What’s your favorite kaiju kit of all time?
Bill: Hard to
answer. The Asai King Ghidorah would be way up there, although I
have not built it yet. For value and accuracy, the Billikin
MechaGodzilla II kit is a favorite. I recently got Asai’s Godzilla
vs Mothra kits, and that looks like it will build up nicely.
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Models build by Bill Gudmundson--yeah, he's
freakin' incredible! |
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Bilal: What kit
do you have in your “stash” that you can’t wait to build?
Bill: There’s an
old Kaiyodo kit from 1985 of the Cybot Godzilla that I keep thinking
about… Don’t ask me why.
Bilal: What
advice would you give to us modelers who what to improve and get better
results?
Bill: Take your time. Learn about modeling techniques.
And not just monster model techniques. A lot of skills used in
making aircraft and tanks can be applied to kaiju modeling. I first
started using washes after seeing them done on aircraft. All modeling is
interrelated.
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Bilal: How long have you been
sculpting kaiju kits?
Bill: I started
with the Flying Hedorah in 2001. I felt it was best to start with
something simple, and work my way up.
Bilal: What was
your first sculpt that ended up as a kit? How did it feel when you saw it
built and painted by someone else?
Bill: The first
one was the flying Hedorah. Although I can’t think of someone else’s paint
job on this particular kit, it is always a thrill to see how others
interpret my work.
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Bilal: The name of
the company that produces your kits is Resin Chief Team Ukeke. How
did that get started? What can we expect in the future from RCTU?
Bill: Resin Chef
Team Ukeke came about by a rather twisted combination of events. I
had started making kits under the name “Bill’s Kitchen” when I met with my
partner, Greg. Greg had met a group of people in Japan who were a
group of friends that (I believe) had met through the internet. For
some reason, they referred to themselves as “Team Ukeke” (“Ukeke” I was
told is a way of writing laughter in manga…sort of a “HA HA” kind of
thing).
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Team Ukeke, Greg and I
merged to form Resin Chef Team Ukeke. The Resin Chef part comes out of the
Bill’s Kitchen origins. In addition to the kits that I have
sculpted, Greg has contracted Yukifusa Shibata to sculpt several monsters
(1965 Rodan, Flying Varan, Gigan, etc.) Shibata has also sculpted a
few kits on his own for the group, like the giant octopus and Bostang, the
giant manta ray from ULTRA Q. Another of our group, Toru Kawajiri, has
made a few pieces as well, like the Kilaak Queen.
As for the future, I
plan on doing a Godzilla 1966 next, and Shibata has done a large 1962
Godzilla for Greg. Release dates are yet to be determined.
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Bilal: I’m not
sure if it would be fair to peg you as a kaiju sculptor as you have done a
few vehicle and mecha kits as well. What is more challenging to sculpt?
Would you ever consider sculpting people?
Bill: Both have their unique
challenges. Doing the kaiju is less exacting than the vehicles. When
I did the Markalite, I had to incorporate new media like photoetched parts
and vacuum-formed parts. So that ended up being a new type of
challenge. On the other hand, sculpting the thousands of scales on a
piece like Gappa was one of the most difficult tasks that I’ve done. It’s
really two different types of discipline.
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I’ve never been
really interested in sculpting people, partially out of fear. If you
get a little detail off on a monster, no one will really notice, but on a
human face, if you are off by a millimeter, it won’t be recognizable as
the likeness that you are trying to capture.
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Bilal: I noticed
that most of your sculpts are of the villain kaiju characters. Why?
Bill:
Actually, my intent
was to sculpt monsters that other garage kit makers had neglected. These
were all monsters that I wanted to have as kits, but for one reason or
another, had been ignored, especially in 30 cm size. Billikin had
made their Godzilla 1975 and MechaGodzilla II, but where was Titanosaurus?
They did Jet Jaguar, but no Megalon. Perhaps I could sell more kits of
more popular monsters, but they have been done many times over, so I don’t
see the reason for sculpting them.
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Bilal: Most of
your kaiju sculpts are in the 12 inch scale. Why? Would you
consider doing a series in the 8 inch scale?
Bill: I think this is one of the best sizes for the amount of detail
possible, as well as for fitting into the popular n-guage model train
scale (lots of stuff available for dioramas). I also just like this size.
Image and Daimos are currently doing some great work in the 20 cm size.
I don’t want to try to compete with them. Actually, the first two
sculpts that I did (Flying Hedorah and Manda on the monorail) were in the
20 cm (1/250) size. After doing these, I felt like the 30 cm size was the
direction that I wanted to follow.
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Bilal: Have you
ever thought about doing a two-figure kit or single figure kits that are
designed to be displayed together in scene or diorama? If so, what scene
would you like to sculpt?
Bill: Actually, no. I’ve never really thought about that. Maybe I
should give it some thought.
Bilal: Who
inspires you in the sculpting or modeling community?
Bill: Hard to make
a list. Japanese sculptors would include Atsushi Asai, Yuji Kaida,
Masakazu Oda, Takuji Yamada and many others. Here in the states I always
look forward to the new work by Mike Wallace, Bill Jones, Stan Hyde etc.
There’s too many to mention.
I find one of the most
inspiring things is to go to the MMSI show here in the Chicagoland area.
Even if you have no interest in the subject matter, the artistry on
display is amazing.
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Bilal: Can you
briefly describe your sculpting process?
Bill: This would
take a whole article. Check out issue #9 of JAPANESE GIANTS to see
such an article. I start with reference material, then make an
armature, cover it with foil and sculpy. The final details are done
with a 2 part epoxy part like Alves Apoxie Sculpt.
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Bilal: For us
who want to try our hand at sculpting kaiju, what advice would you give?
Bill: Know what you want to achieve before going into the process;
make sure that you get the pose right before getting into the details. The
best details in the world will not save a crummy pose. There’s a lot of
stuff on the web about sculpting. Everyone has their own idea about
the way to do things; look at other sculptor’s approaches, and pick
techniques that you are comfortable with.
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Bilal: Tell us
about your experience in obtaining licenses for you kits from companies
like Toho?
Bill: There was no
way that Greg and I could have doen this on our own. We have to thank Mr.
Yamada in our Kyoto branch for taking all the time and trouble to do this
for us.
Bilal:
What was your
experience like at Wonderfest Japan as a dealer/sculptor? How were your
kits received in Japan?
Bill: At the first WF we attended, in 2004, Greg and I were more like
props than vendors. Yamada-san and the others took care of
everything business wise for us. Still, it was a great experience, and we
were able to meet a lot of fans. Our kits went over rather well,
especially for our first time, with several kits selling out.
Since then, things
have gone very well. I think that it has made a difference going to Japan
three years in a row. Now, many of the Japanese sculptors recognize us; I
think we are becoming part of the “club”. Personally, I can’t wait to go
back next year.
Bilal: Thanks again
for this informative interview. Is there anything else you would
like to add?
Bill: I’d just like to say thank you to all those who have supported RCTU
over the years. Domo arigato gozaimasu!
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Some Links:
RCTU:
http://rc-ukeke.com/
Bill’s Kitchen:
http://www.bills-kitchen.com/
My photo diary of the
last WF:
http://www.bills-kitchen.com/japan06.html
Japanese Giants:
http://www.japanesegiants.com/
Great sculpting
tutorial:
http://www.conceptart.org/forums/showthread.php?t=18287
More sculpting stuff
here:
http://www.danperezstudios.com/
Aves:
http://www.avesstudio.com/
MMSI:
http://www.mmsichicago.com/
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© CreatureScape 2006 |
Online ISSN: 1546-6140 |